Felix Abbott
Game Programming Major
Achromatic - Tools/AI Programmer
Rory Beebout
Game Programming Major
Not Quite Immortal - Graphics Programmer, Systems Programmer
Spencer Bohl
Game Programming Major
Project Nautilus - Gameplay, AI, Generalist Programmer
Brandon Boras
Game Programming Major
Project Nautilus - Gameplay Programming, Version Control Lead
Henry Chronowski
Game Programming Major
Planetary Planter - Graphics Programmer
Dianna Cornett
Game Programming Major
Achromatic - UI Programmer
Jason Ehrlich
Game Programming Major
Symbiotic - AI Programmer
Egor Fesenko
Game Programming Major
Project Nautilus - UI Programmer, Systems Programmer, Optimization Programmer
Christopher Foster
Game Programming Major
Symbiotic - Lead Programmer & Team Lead
Daniel Hartman
Game Programming Major
Planetary Planter - Gameplay Programmer
Clementine Hassouni
Game Programming Major
Sunline - Gameplay/Systems/Graphics Programmer
Ethan Heil
Game Programming Major
Mapstermind - Lead Programmer, Graphics/Systems Programmer
Alex Jaeger
Game Programming Major
Mapstermind - Gameplay/UI Programmer
Evan Koppers
Game Programming Major
Sunline - Tools/Animation/Gameplay Programmer
Charlie Kowalski
Game Programming Major
Achromatic - Lead Programmer, AI Programmer, Gameplay/Systems Programmer
Brandon L'Abbe
Game Programming Major
Project Nautilus - Tools & Pipeline Programming, Sound Programming
Gavin Lechner
Game Programming Major
Sunline - Lead Programmer, UI & Audio Programmer
Olli Machina
Game Programming Major
Mapstermind - Gameplay Programmer, Sound Designer
Aidan Murphy
Game Programming Major
Symbiotic - Lead Programmer & Team Lead
Nicholas Perell
Game Programming Major
Project Nautilus - Technical Director, Narrative Director
Charlie Sanford
Game Programming Major
Achromatic - Gameplay Programmer, Lead Sound Designer
Daniel Schoenfeld
Game Programming Major
Mapstermind - Gameplay Programmer, Sound Designer
Harris Slesar
Game Programming Major
Symbiotic - AI/Gameplay Programmer