Jamie Abar

Project Role Camera Shy - Lead Artist
Major Game Art Major
Connect Website
LinkedIn

Motivated and detail-oriented environment and technical artist with a passion for problem-solving and creating high-quality, game-ready work alongside other artists. Strives to construct visually compelling and cohesive scenes centered around a core narrative. Exhibits skills in interdisciplinary communication and is devoted to seeing projects and teams succeed.

Professional Qualifications

  • 3D Modeling
  • Art Direction
  • Environment Lighting
  • High to Low Poly Modeling
  • 3D Game Environments
  • Technical Art
  • Texturing
  • UV Mapping

Technical Expertise

  • Adobe Photoshop
  • Autodesk Maya
  • Pixologic ZBrush
  • Unreal Engine
  • Unity 3D
  • Substance Painter
  • Substance Designer
  • Python Scripting in Maya

Development Expertise

  • Lead Artist on Camera Shy, False Panda Studios
  • Environment and Prop Artist Intern, Larkon Studio
  • 4 Years of Game Production Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text