Ariana Cook

Project Role Overgrown - Lead Designer
Major Game Design Major
Connect Website
LinkedIn

Focused and organized Systems/Technical Designer with a passion for creating fun and unique gameplay experiences and mechanics. Works well in collaborative, multidisciplinary environments while also being self-motivated. Eager to learn new skills and experiment with different genres of game. Experienced working with many team sizes, from solo up to ten individuals.

Professional Qualifications

  • Systems Design
  • Technical Design
  • Level Design
  • UI Design
  • Iterative Prototyping
  • Documentation
  • 3D Modeling

Technical Expertise

  • Unity 3D
  • Unreal Engine
  • C# Visual Studio
  • Adobe Photoshop
  • Adobe Premiere Pro
  • Autodesk Maya
  • Pixologic ZBrush
  • Audacity

Development Expertise

  • Lead Designer on Overgrown, Tiny Moose Studio (2020-2021)
  • Lead Designer on Discarnate, Rats with Hats (2020)
  • 4 Years of Game Production Experience (2017-2021)

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.