A passionate and detail-oriented 3D digital environment artist with over four years of experience in environmental architecture, prop design, lighting, and texturing. Collaborative and supportive in a team-based work environment. Eager to learn new software and techniques, and improve work through feedback to create high-quality games and scenes.
A cluttered, college attic on a warm afternoon
A futuristic, cyberpunk alleyway on a rainy night
We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.