Bradley Ellis

Project Role Just Golf - Level Designer
Major Game Design Major
Connect Website
LinkedIn

I am a hardworking individual who enjoys building worlds. As a Level Designer, my process involves many iterative stages of development, working with teammates to create the best possible product through an agile development cycle.

Professional Qualifications

  • Level Design
  • Multiplayer Design
  • Narrative Design
  • Scrum
  • Documentation
  • Quality Assurance

Technical Expertise

  • Hammer Editor
  • Unity 2019
  • Unreal Engine
  • Maya
  • Substance painter

Development Expertise

  • 4 years Agile development
  • 3D Modeling Instructor, iD Tech Game
  • Academy

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.