Giancarlo Gioielli

Project Role The Exaggerated Epoch of Edward O’Hare - Combat Designer, Narrative Designer
Major Game Design Major
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Driven combat and systems designer with strong technical, scripting, and communication skills. Shipped multiple titles on storefronts like Steam. Passionate about working alongside other disciplines. Motivated to help my teams and projects succeed.

Professional Qualifications

  • Combat Design
  • Systems Design
  • Technical Design
  • Visual Documentation
  • Scrum/Agile Development

Technical Expertise

  • Unreal Engine/Blueprint
  • Unity Engine/C#
  • Git Version Control
  • Adobe Creative Suite

Development Expertise

  • Designer and Engineer for 'nightmAR Protocol' on Steam
  • Montreal Internship w/ Studio ‘Back To The Game’
  • 4 Years of Game Production Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.