Brianna Haller

Project Role Dead Pedal - Environment/Material Artist
Major Game Art Major
Hometown Derry, NH
Pronouns She/They
Connect Website
LinkedIn

Environment artist aspiring to create intricate 3D scenes that fully utilize my skill set in 3D modeling and texture creation. I am a team player who has worked on both small and large teams to create successful game projects, and am excited to work on more in the future. My passion is working alongside other disciplines to create unique and immersive game experiences and grow my skills doing so.

Professional Qualifications

  • Environment Art
  • 3D Modeling
  • Texturing
  • Procedural Material Creation
  • Procedural Model Creation
  • Game Development

Technical Expertise

  • Autodesk Maya
  • Unreal Engine
  • Unity
  • Pixologic ZBrush
  • Substance Painter
  • Substance Designer
  • Houdini
  • Adobe Suite

Development Expertise

  • Environment and Material Artist, Dead Pedal (2022-2023)
  • Game Studio I, II, III
  • Advanced Seminar: Environment Art, 2022

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text