Alexander Hubble

Major Game Programming Major
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Gameplay programmer. Fluent in multiple languages (C++, C#, C). Proficient in Unity. Quick learner willing to learn any Engine/ language. Collaborates well with designers and artists. Good at quick iteration upon Gameplay and systems. Passionate about learning new technical skills.

Professional Qualifications

  • Gameplay systems development
  • Technical documentation
  • Oculus Rift development
  • Version control
  • VR development
  • Agile development
  • Prototyping

Technical Expertise

  • C, C++, C# (all)
  • C# (Unity) (Visual Studio)
  • GIT, SVN, Mercurial
  • Unity3D
  • Visual Studio

Development Expertise

  • 4 years of game production
  • Game Architecture
  • Console Programming
  • Internship, IBM, Automation tester/developer

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text