Ian Melvin

Project Role Dead Pedal - Systems/UI Programmer
Major Game Programming Major
Hometown Cazenovia, NY
Pronouns He/Him
Connect Website
LinkedIn

Driven UI and Systems Programmer who has worked on a wide variety of different games utilizing SCRUM and agile development. Deeply curious and excited to learn and push myself and any team towards success. Loves to collaborate with others and is not afraid to ask for help and is eager to give it as well. Outside of work, I am into swimming, hiking, gaming, cooking, and reading.

Professional Qualifications

  • UI Programming
  • Systems Programming
  • Gameplay Programming
  • Advanced Calculus
  • Agile Development
  • Technical Documentation
  • Version Control
  • Debugging

Technical Expertise

  • C++
  • C# (Unity)
  • Unity 2D / 3D
  • Unreal 5
  • Git / SVN
  • Visual Studios

Development Expertise

  • Game Studio I, II & III
  • UI & Systems Programmer, Dead Pedal, 2023
  • Unity Programmer, SEGS @ UVM
  • 4 Years Game Development Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text