Roland Richardson

Project Role Not Quite Immortal - Lead Artist
Major Game Art Major
Connect Website
LinkedIn

Versatile and driven 2D artist and 3D animator with a passion for creating games. Experienced and skilled in team communication, giving and receiving feedback, developing under strict deadlines, and learning new software and techniques quickly.

Professional Qualifications

  • 2D Animation
  • 3D Animation
  • UI Design
  • Character Development
  • Concept Painting
  • Art Direction
  • Traditional Drawing & Painting

Technical Expertise

  • Autodesk Maya
  • Adobe Photoshop
  • Toon Boom Harmony & Essentials
  • Unreal Engine 4

Development Expertise

  • Lead Artist on Not Quite Immortal, Unlucky Salamander
  • Over 4 years of Game Production Experience
  • Over 4 years of Game Art Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.