Faith Scarborough

Project Role Overgrown - Lead Artist Animator
Major Game Art Major
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Industrious game artist proficient in 3D animation, as well as 3D modeling and texturing, with a passion for creating high-quality work. Strives to create realistic animations that demonstrate all principles of animation while bringing life and personality to game characters. Great organization, time management, and leadership skills, with four years of development experience.

Professional Qualifications

  • 3D Animation
  • 3D Modeling
  • 3D Sculpting
  • High to Low Poly Modeling
  • Technical Art
  • Traditional Art
  • Texturing
  • UV Mapping

Technical Expertise

  • Adobe Creative Suite
  • Autodesk Maya
  • Autodesk Sketchbook
  • Pixologic ZBrush
  • Python Scripting in Maya
  • Substance Painter
  • Substance Designer
  • Unreal Engine

Development Expertise

  • Lead Artist on OverGrown, Tiny Moose Studio (2021)
  • Four Years of Game Art Experience
  • Four Years of Production Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.