Miriam Shuker

Project Role Ashes to Ashes - Narrative Lead
Major Game Design Major
Hometown Atlanta, GA
Pronouns They/she
Connect Website
LinkedIn

Narrative Designer with a love for storytelling and collaboration. Considers the narrative of a game from all disciplines. Advocates for harmony between gameplay and story. Experienced with giving and receiving professional critique and iterating based on feedback. Passionate about learning and team camaraderie. When off work, can likely be found painting or attempting to pet stray cats.

Professional Qualifications

  • Game Narrative Design
  • Dialogue and Character Writing
  • Directing Voice Actors
  • Matching Writing Style
  • Narrative System Design
  • Game Design Documentation
  • Rapid Prototyping
  • Agile Development

Technical Expertise

  • Unity 2D and 3D
  • Unreal Engine 5
  • Twine
  • Inky
  • C#
  • Python
  • Microsoft Office

Development Expertise

  • Quest Design Intern, Activision Blizzard Internship (2022)
  • Narrative Designer, Ashes to Ashes (2022-2023)
  • Systems Designer, Crustacean Nations, (Steam 2022)
  • Game Master, Adventure Inc. (2021 - present)

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text