John Stopen

Project Role Monolithic - Producer
Major Game Production Management Major
Connect Website
LinkedIn

Passionate project manager with experience in agile development methods, such as Scrum, and tools like Redmine. Focused on motivating collaborative teams, facilitating communication, and conflict resolution. Approaches hard decisions calmly and rationally. Guides production teams toward their goal efficiently and effectively while responding quickly to impediments and minimizing crunch.

Professional Qualifications

  • Scrum
  • Project planning
  • Team building
  • QA leadership
  • Task management/documentation
  • Data Analytics
  • Marketing
  • Agile management

Technical Expertise

  • Scrum Certified
  • Microsoft Excel
  • Microsoft Office Suite
  • Audacity
  • Tortoise SVN
  • C++, C#
  • Unity 3D, Visual Studio

Development Expertise

  • 3 years game production experience
  • Assistant Event Management Intern, Big Heavy World
  • Market Analyst, Hopcode

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text