Ryan Swanson

Project Role Overgrown - Level Designer Game Balancing
Major Game Design Major

I am Technical Designer with a passion for creating unique and engaging gameplay experiences through systems and level design. I strive to constantly challenge myself and push creative and technical limits. I enjoy working hands on in engine to help bridge the gap between different disciplines to help create innovative and cohesive gameplay.

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.