Crystal Wong

Project Role Project Nautilus - Lead Art Director, VFX Artist, Concept Artist, Character Artist
Major Game Art Major
Hometown Wayland, MA
Pronouns She/Her
Connect Website
LinkedIn

I am a game artist with a wholehearted passion for using VFX to build life and immersion in games. Specialized in creating spells, explosions, and anything that sparkles or shines! Combines wide skill set to synthesize a holistic art direction. Committed to strategically defining art infrastructure and pipeline. Certified Scrum Master who is task-oriented in cross-disciplinary teams.

Professional Qualifications

  • Art Direction
  • Scrum Master
  • Real-Time VFX
  • Character Development
  • 2D Art & Concepting
  • 3D Modeling
  • 3D Sculpting
  • High to Low Poly Modeling

Technical Expertise

  • Autodesk Maya
  • Adobe Photoshop
  • ZBrush
  • Unity 3D
  • Unreal Engine
  • Adobe After Effects
  • Substance Painter
  • GIT

Development Expertise

  • Art Director on Project Nautilus, Isthmus Studios, 2022
  • Art Lead on ModBots, Earthbreak Games, 2021
  • Art Lead on Lenora Fedora, Allbrim Studios, 2021
  • Contract Prop Artist on Live/Wire, Wild Village Games, 2021

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.