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A friendly and organized generalist designer willing to fill any gap on a team. My interests in the game design field lean more towards music and sound effects. Professionally, I am very laid-back and try to keep things lighthearted while occasionally keeping people on track with the work needed to be done.
A slow-paced fighting game with rock, paper, scissors combat.
A two-player networked cooperative stealth puzzler.
We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.
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