Felix Abbott
Game Programming Major
Achromatic - Tools/AI Programmer
Nicholas Adams
Game Design Major
Project Nautilus - Product Owner, Level Designer
Evan Barker
Game Design Major
Mapstermind - Lead Level Designer
Alex Barnett
Game Production Management Major
Project Nautilus - Producer, Marketing Lead
Rory Beebout
Game Programming Major
Not Quite Immortal - Graphics Programmer, Systems Programmer
Spencer Bohl
Game Programming Major
Project Nautilus - Gameplay, AI, Generalist Programmer
Brandon Boras
Game Programming Major
Project Nautilus - Gameplay Programming, Version Control Lead
Kinsey Bowensmith
Game Production Management Major
Mapstermind - Scrum Team Lead, Lead Marketing, Production Manager
Sasha Chacon
Game Art Major
Mapstermind - Game Environments Artist
Gavin Chambers
Game Design Major
Symbiotic - Product Owner & Lead Designer
Henry Chronowski
Game Programming Major
Planetary Planter - Graphics Programmer
Lillian Clark
Game Art Major
Sunline - Animator
Matthew Conrad
Game Art Major
Project Nautilus - Environment Artist, Texture Artist, Level Designer
Dianna Cornett
Game Programming Major
Achromatic - UI Programmer
Ryan Corning
Game Production Management Major
Sunline - Producer / Scrum Master
Paul Criscione
Game Production Management Major
Not Quite Immortal - Producer/Games Testing Liaison
Benjamin Davies
Game Art Major
Not Quite Immortal - Technical/Environment Artist
Jack Dirstine
Game Design Major
Sunline - QA Lead
Stone Eaton
Game Art Major
Sunline - Animation Lead
Jason Ehrlich
Game Programming Major
Symbiotic - AI Programmer
Wesley Elmer
Game Design Major
Project Nautilus - Design Lead, UI Designer
Egor Fesenko
Game Programming Major
Project Nautilus - UI Programmer, Systems Programmer, Optimization Programmer
Christopher Foster
Game Programming Major
Symbiotic - Lead Programmer & Team Lead
Cole Gagnon
Game Design Major
Not Quite Immortal - Product Owner/Lead Designer
Donovan Garcia-Buckler
Game Production Management Major
Project Nautilus - Producer, Publishing Lead
Lake Gildner-Blinn
Game Art Major
Mapstermind - Game Environment Artist
Zachary Ginsburg
Game Design Major
Planetary Planter - Narrative Designer
Alex Goodman
Game Art Major
Achromatic - Lead Character Artist
Daniel Hartman
Game Programming Major
Planetary Planter - Gameplay Programmer
Clementine Hassouni
Game Programming Major
Sunline - Gameplay/Systems/Graphics Programmer
Ethan Heil
Game Programming Major
Mapstermind - Lead Programmer, Graphics/Systems Programmer
Carter Ivancic
Game Design Major
Sunline - UI/UX Designer
Alex Jaeger
Game Programming Major
Mapstermind - Gameplay/UI Programmer
Eddie Juarez
Game Design Major
Mapstermind - Product Owner, Lead Designer, UI/UX Designer
Andrew Kerwood
Game Design Major
Not Quite Immortal - Narrative Designer
Evan Koppers
Game Programming Major
Sunline - Tools/Animation/Gameplay Programmer
Charlie Kowalski
Game Programming Major
Achromatic - Lead Programmer, AI Programmer, Gameplay/Systems Programmer
Brandon L'Abbe
Game Programming Major
Project Nautilus - Tools & Pipeline Programming, Sound Programming
Matthew Laflamme
Game Design Major
Mapstermind - Level Designer
Jacob Lazarek
Game Art Major
Planetary Planter - Environment Artist
Jackson LeBlanc
Game Production Management Major
Mapstermind - Production Manager, Lead QA Manager, Wiki Manager
Gavin Lechner
Game Programming Major
Sunline - Lead Programmer, UI & Audio Programmer
Allyson Lee
Game Art Major
Sunline - Environment Artist
Anders Lindberg
Game Art Major
Symbiotic - Animator
Jennifer Loefstedt
Game Art Major
Achromatic - Environment Artist
Matthew Lovetere
Game Design Major
Sunline - Lead Designer
Nathan Luman
Game Art Major
Planetary Planter - Environment Artist
Olli Machina
Game Programming Major
Mapstermind - Gameplay Programmer, Sound Designer
John McCorkle
Game Design Major
Achromatic - Level/Sound Designer
Aidan Murphy
Game Programming Major
Symbiotic - Lead Programmer & Team Lead
Anastasia Myer
Game Art Major
Achromatic - Lead Environment Artist
James Ofori
Game Design Major
Mapstermind - Systems Designer
Brittany Ollendieck
Game Art Major
Symbiotic - Lead Artist & Team Lead
Benjamin Operhall
Game Design Major
Achromatic - Lead Designer
Blade Osborn
Game Art Major
Project Nautilus - Animator, Rigging Artist
Nicholas Perell
Game Programming Major
Project Nautilus - Technical Director, Narrative Director
Chase Peterson-Gurak
Game Art Major
Planetary Planter - Animator
Leah Peterson
Game Art Major
Sunline - Lead Artist
Llyn Printon
Game Design Major
Symbiotic - Narrative Designer & UI Designer
Roland Richardson
Game Art Major
Not Quite Immortal - Lead Artist
Christian Roby
Game Design Major
Sunline - Level Designer
Charlie Sanford
Game Programming Major
Achromatic - Gameplay Programmer, Lead Sound Designer
Bailey Sargent
Game Design Major
Achromatic - Level Designer
Daniel Schoenfeld
Game Programming Major
Mapstermind - Gameplay Programmer, Sound Designer
Jake Seide
Game Design Major
Achromatic - Product Owner/Gameplay Designer
John Seymour
Game Production Management Major
Mapstermind - Lead Game Producer, QA Manager, Publishing Coordinator
Emma Shea
Game Art Major
Project Nautilus - Animator, Rigging Artist
Harris Slesar
Game Programming Major
Symbiotic - AI/Gameplay Programmer
Joseph Tecce
Game Design Major
Symbiotic - Level Designer & UI Designer
Jack Tenda
Game Art Major
Symbiotic - Lead Environment & Team Lead
Evan Thaxter
Game Design Major
Not Quite Immortal - Technical Designer/Games Testing Liaison
Grace Tuohey-Kay
Game Production Management Major
Achromatic - GTL Manager
Sunline - Lead Producer / Scrum Master / Games Testing Manager
Ian Urban
Game Design Major
Sunline - Level Designer
Sean Uzar
Game Design Major
Project Nautilus - QA Lead, Systems Designer
Elijah Valcik
Game Art Major
Symbiotic - Character Artist
Bram van Overbeeke-Costello
Game Production Management Major
Achromatic - QA Manager, Producer
Sunline - Quantic Foundry / Special Testing Manager
Benjamin Voter
Game Design Major
Symbiotic - Level Designer & Team Lead
Elijah Wakeling
Game Design Major
Planetary Planter - Systems Designer
Daniel Waleik
Game Design Major
Project Nautilus - Level and Encounter Designer
Sophia White
Game Art Major
Mapstermind - Lead Artist, Character Artist, Character Animator
Amber Williamson
Game Art Major
Project Nautilus - Environment Artist, Texture Artist
Crystal Wong
Game Art Major
Project Nautilus - Lead Art Director, VFX Artist, Concept Artist, Character Artist