It’s the end of a 12-hour shift, and you've been staring at a computer screen, typing away report after report, when your manager calls you and the rest of the people on your floor down to the assembly room. They claim that they know it’s the end of the financial year, but you couldn't care less because you just want to go home. However, they remind you that the government mandates a paid vacation each year, and you start to perk up a little bit. Read More...
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Game Reel

The Team

View profile for Tim Carbone

Tim Carbone

Systems/Technical Designer Game Design, Game Programming Minor
View profile for David Carlos

David Carlos

Lead Producer Game Production Management
View profile for Vedant Chaudhari

Vedant Chaudhari

Gameplay Programmer Game Programming (Class of 2020)
View profile for Nicholas Eckstein

Nicholas Eckstein

Systems Programmer Game Programming
View profile for Josh Forchheimer

Josh Forchheimer

Lead Audio Designer/Tech Designer Game Design
View profile for Garrett Harriman

Garrett Harriman

Level/Puzzle Designer Game Design
View profile for Walter Hill III

Walter Hill III

Lead Systems Programmer Game Programming
View profile for Alexander Hubble

Alexander Hubble

Gameplay Programmer Game Programming
View profile for Michelle Lee

Michelle Lee

Room/Prop Artist Game Art
View profile for Isaac Mills

Isaac Mills

Lead Artist, VFX/Animation Game Art
View profile for Brett Schwartz

Brett Schwartz

Marketing Game Production Management, Digital Marketing Minor
View profile for Celina Tong

Celina Tong

Room/Prop Artist Game Art
View profile for Dakota Williams

Dakota Williams

Lead Systems Designer/Product Owner Game Design
View profile for Mitchell Zasa

Mitchell Zasa

Associate Producer Game Production Management