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Morgan Hand never thought about leaving the life of a hitman...until they met Mona. For the first time, they felt as though they could break away from that old life and start anew, but that involved cutting ties with the Giudice crime family. Now, it seems that an entire squad of assassins is after this retired gun. Read More...
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Game Reel

The Team

View profile for David Bakaleinik

David Bakaleinik

Gameplay Programmer Game Programming, Mathematics
View profile for Benjamin Cooper

Benjamin Cooper

AI Programmer Game Programming, Mathematics
View profile for Edison Estes

Edison Estes

Lead Designer Game Design, Interactive Narrative
View profile for Michael Foti

Michael Foti

QA Lead Game Production Management
View profile for Lansingh Freeman

Lansingh Freeman

Lead Programmer/Systems Programmer Game Programming, Mathematics
View profile for Zachary Frye

Zachary Frye

Marketing, Publishing Support Game Production Management
View profile for Matthew Huddleston

Matthew Huddleston

Narrative Designer Game Design, Interactive Narrative
View profile for Ryan Inzeo

Ryan Inzeo

Marketing, Publishing Support Game Production Management
View profile for Logan Katz

Logan Katz

Lead Producer Game Production Management, Digital Marketing
View profile for Alex LaBella

Alex LaBella

Character and Prop Artist Game Art

Collin Lewis

Composer/Sound Designer Film & Video Game Scoring (Berklee)
View profile for Dyson Little

Dyson Little

AI Programmer Game Programming
View profile for Jodi Moore

Jodi Moore

Lead Artist, Environment Artist Game Art
View profile for Amelia Payne

Amelia Payne

UI/UX programmer Game Programming
View profile for Matthew Randolph

Matthew Randolph

Level Designer Game Design
View profile for Brandon Sweet

Brandon Sweet

Techinical Animator Game Art
View profile for Austin Turk

Austin Turk

Associate Producer Game Production Management