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Lead Designer - Monolithic
Game Design

A creative and dedicated game designer, focused on systems and technical design. Experienced with collaborative development, working with programmers and artists to bring projects from concept to complete experience. Passionate about solving design problems, creating engaging gameplay, and making games the best they can be.

professional qualifications

  • Systems design
  • Technical design
  • Prototyping
  • Documentation
  • Game balancing
  • Content design
  • Level design

technical expertise

  • Unity3D
  • UDK
  • Source SDK
  • Scripting in C#
  • Javascript
  • Microsoft Office Suite
  • Autodesk Maya
  • Mercurial, Git, SVN

development expertise

  • 4 years game production sequence
  • Lead Designer, Monolithic (2019-2020)

portfolio samples