Charles Grabber

Project Role Guilded - Producer
Major Game Production Management Major
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As a producer, I'm driven by interpersonal relationships. I love to work on projects that alter the concept of what games are or could be, while also ensuring scope is properly defined and maintained. I’m intensely creative, and I put my heart and soul into every project I work on.

Professional Qualifications

  • Agile project management
  • Team communication/organization
  • Project planning
  • Task board management
  • Conflict management
  • VR development
  • Certified Product Owner
  • Certified Scrum Master

Technical Expertise

  • Microsoft Office Suite
  • Adobe Photoshop
  • Adobe Illustrator
  • Jira/Confluence
  • Redmine

Development Expertise

  • Production Intern, Back to the Game
  • 4 years game production sequence

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text