Garrett Harriman

Project Role Box Voyage - Level/Puzzle Designer
Major Game Design Major
Connect Website

Passionate and hardworking individual. Prefers working in groups and collaborating with others over working alone. Intends to create experiences that are both satisfying and entertaining to players by developing new game systems and interesting levels. Experience working in both large (12–15) and small (4–5) groups.

Professional Qualifications

  • Systems design
  • Level design
  • Prototyping
  • Game balancing
  • Documentation
  • Visual design documentation
  • Narrative design
  • QA leadership

Technical Expertise

  • Adobe After Effects
  • Adobe Illustrator
  • Adobe Photoshop
  • Autodesk Maya
  • C# (Unity)
  • Unity3D
  • JavaScript, HTML5, CSS3
  • Visual Studio

Development Expertise

  • Box Voyage, Capture Point Stone, 2019– 2020 (Level Designer/QA Liaison)
  • For Hallowed Ground, Cheddar Is Better Studios, 2019 (Level and Systems Designer/QA Liaison)
  • Duckmaster, Team Happy Morning, 2019 (Level and Puzzle Designer)
  • 4+ years of game design and production experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text