Gregory Miller

Project Role Install Wizard - Level Designer, Narrative Designer
Major Game Design Major
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Designer with a passion for building immersive worlds and engaging gameplay, with a highly flexible skill set perfect for any team. Strives to help find direction and build content quickly and effectively, from the prototyping phase to the final release.

Professional Qualifications

  • Level Design
  • Content Design
  • VR Development
  • Android Development
  • Agile Development
  • Prototyping
  • Audio Design
  • Narrative Design

Technical Expertise

  • C++/C#/Unreal Blueprints
  • Unity
  • Unreal Engine
  • Adobe Photoshop
  • Jira
  • FMOD
  • Python
  • Blender

Development Expertise

  • Level/Narrative Designer on Install Wizard, Missing Link
  • Lead Designer on Blackout, Man Down Studios
  • Solo Creator of Pandemic Island, Solo Project
  • 4 Years of Game Design/Production experience (2017–2021)

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text