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AI Programmer - Monolithic
Game Programming

Hardworking game programmer with a focus on AI. Enjoys solving problems in all aspects of game development. Valuable in collaborative roles in teams of various sizes. Experienced in AI, systems, and gameplay programming. Excited to work alongside professional game developers.

professional qualifications

  • AI programming
  • Gameplay systems development
  • Tools development
  • Agile development
  • Version Control
  • Collaboration

technical expertise

  • C, C++
  • Unity (C#)
  • Git, Mercurial, SVN
  • Visual Studio

development expertise

  • Monolithic, AI programmer, 2020
  • For Hallowed Ground, AI/Tools/Gameplay programmer, 2019
  • Boot Sequence, AI/Systems/Gameplay programmer, 2019
  • 4 years game production sequence