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3-D Environment Artist - Monolithic
Game Art

Dedicated and hardworking Game Artist with a focus on attention to detail and photo-realism. Specializes in 3D prop art and also has experience creating cohesive environmental assets. Able to pick up new projects quickly, complete tasks in an efficient manner, and be a team player.

professional qualifications

  • Art direction
  • 3D environments
  • 3D modeling
  • 3D sculpting
  • High to low poly modeling
  • Texturing
  • Tileable texturing

technical expertise

  • Autodesk Maya
  • Pixologic ZBrush
  • Substance Painter
  • Substance Designer
  • Adobe Photoshop
  • Unreal Engine
  • Unity 3D

development expertise

  • Monolithic, Fowl Machinations, 3D Artist
  • Three semesters Advanced Seminar: Prop Art
  • 4 Year Game Production Sequence

portfolio samples