Osage Kaczor

Project Role Live/Wire - Level Designer
Major Game Design Major
Connect Website
LinkedIn

Creative and lighthearted UI/UX designer with additional experience in level design and an eye for realism and a passion for immersion. Communicates well in a professional environment and approaches problems with an open and prepared mindset. Enjoys learning new skills and is interested in building on current ones to better enhance the projects he works on.

Professional Qualifications

  • UI Design
  • Level Design
  • Visual Design Documentation
  • Prototyping
  • Agile Development
  • Systems Design
  • Multiplayer Design

Technical Expertise

  • Unity3D
  • Adobe Photoshop
  • Adobe Illustrator
  • World Machine
  • C++, C#
  • Autodesk Maya
  • GIT

Development Expertise

  • Level Design/UI Assistant, Live/Wire (2021)
  • UI Designer, Metempsychosis
  • 4 years Game Production/Game Design Experience
  • 2 Semesters of UI/UX Design

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text