Stephen Vowles

Project Role Frog Bath - Systems Designer, Level Designer
Major Game Design Major
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Multidisciplinary Game Designer with a passion for crafting elegant gameplay systems and using varied skills to solve unique problems. Constantly seeks to create engaging experiences that are both challenging and accessible.

Professional Qualifications

  • Level design
  • Systems design
  • Prototyping
  • Technical design

Technical Expertise

  • Adobe Creative Suite
  • Autodesk Maya
  • Blueprint scripting in Unreal Engine Four
  • C# (Unity)
  • C++ Visual Studio
  • Hammer Editor
  • Unity3D

Development Expertise

  • Systems & Level Designer, Frog Bath (2019–2020)
  • Lead Designer, Lymantria Dispar (2019)
  • Lead Systems Designer, Astral Boxing (2019)
  • 4+ years game design production experience (2016–2020)

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text