Class:

Senior Production

Year:

2011

Technology:

Unreal Development Kit

Description:

Mountain is a 3D, side-scrolling, platform adventure game designed to draw an audience beyond the typical entertainment market. Follow a young, innocent child’s journey to impress an absent father by climbing a mountain. On the way up, the child meets a cast of similarly displaced, colorful characters facing some of life’s most challenging issues. Through gameplay, Mountain asks players to question subjects like stereotyping, loneliness, and death, learn a little bit about what it means to lose your innocence, and reflect on how their experiences have affected who they are now. Explore a world of innocence-lost, and nostalgia in beautiful surrealistic setting, making your own choices based on what you see and feel for each of the characters you encounter, and along the way shaping their stories and your own.

Created By:

ART
Alex May, Game Art and Animation
Justin Peebles, Game Art and Animation
Emilie Rodgers, Game Art and Animation
Benjamin Rogers, Game Art and Animation
Christopher Siroonian, Game Art and Animation

DESIGN
Heather Conover, Game Design
Glen Cooney, Game Design
Ryan Vachon, Game Design

PRODUCTION
Sara Seffels, Game Design

PROGRAMMING
Cody Rutkowski, Game Programming

QUALITY ASSURANCE
Bryan Hare, Game Programming
Justin Loomis, Game Design
Corey Moore, Game Design
Steven Siegel, Game Design

SOUND
Bernard “Buzz” Ambroseno, Game Design
Trevor Dericks
Logan Dwight, Game Art and Animation
William David John, Game Design