Class:

Senior Production

Year:

2011

Technology:

Unity 3D

Description:

A poisoned meal leaves King William feeling sick. He collapses on his bedroom floor and dies, only to awaken as a ghost. Why did this happen? Who killed the king? William’s spirit shall not rest until he finds the answers. As the ghost of King William, you return to the world of the living by possessing the people and animals that still inhabit it. But there is a catch. You may only possess people who are angry or upset. Haunt your lost home asking questions, confronting the guilty and manipulating those in your path. However, beware the consequences! Your pursuit of revenge may only bring wreck and ruin for your kingdom and loved ones. Before you can truly find rest, you must undo the damage you have caused.

Created By:

ART
Bryce Coster, Game Art and Animation
Jeff Lee, Game Art and Animation
Ben Salerno, Game Art and Animation

DESIGN
Greg Back, Game Design
Dustin Dano, Game Design
Derek Harde, Game Design
Dan Merrill, Game Design

PRODUCTION
Karl Markis, Game Design

PROGRAMMING
Sean Conrad, Game Programming
Willem K├╝pper, Game Programming
Dan Rossi, Game Programming

QUALITY ASSURANCE
Bryan Hare, Game Programming
Justin Loomis, Game Design
Tomas Quinones, Game Design
Steven Siegel, Game Design

SOUND
Logan Dwight, Game Art and Animation
William David John, Game Design