Nicholas Eckstein

Project Role Box Voyage - Systems Programmer
Major Game Programming Major
Connect Website
LinkedIn

I love learning new things that have anything to do with game development, especially programming. I am a fast learner and dedicated to throwing time at a problem. I am compulsive and love spending time working out an issue and getting new features implemented, and I will not stop until it’s finished.

Professional Qualifications

  • Gameplay systems development
  • Mobile programming
  • Agile development
  • Oculus Rift development
  • Prototyping
  • Version control
  • VR development
  • Waterfall development

Technical Expertise

  • Blueprint scripting in Unreal Engine Four
  • C# (Unity)
  • C++ Visual Studios
  • Source Control
  • Unity3D
  • Visual Studio

Development Expertise

  • Gameplay, tools programmer, designer, producer for Breakout Battle
  • Gameplay and tools programmer for Lymantria Dispar
  • Gameplay programmer for Astral Boxing
  • Gameplay programmer for Box Voyage

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.