Andrew Macdonald

Project Role Eira: Echoes of Adventure - Narrative Designer
Major Game Design Major
Connect Website

Andrew MacDonald is a narrative and systems designer with a passion for creating character-centric narratives and innovative mechanics. Has skills in creative writing and rapid prototyping to support his passions. Hardworking designer excited to work with new people and create new experiences.

Professional Qualifications

  • Narrative Design
  • Systems Design
  • Gameplay Programing
  • Scrum
  • QA Leadership

Technical Expertise

  • Unity 2D, 3D
  • C#, C++
  • Redmine
  • Git, SVN

Development Expertise

  • Eira: Echoes of Adventure (Systems/ Narrative Designer)
  • Stitches (Gameplay Programer)
  • Gaze of the Abyss (Narrative Designer)
  • 4+ years of game design experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.