Alec Rubin

Project Role Camera Shy - Animation / VFX Artist
Major Game Art Major
Connect Website

Passionate animator dedicated to self-improvement. Thrives in team settings and strives to facilitate efficient collaboration through leadership and cross-disciplinary communication. Highly adaptive and eager to help the team as much as possible. Expertise in combat-oriented character animation, focusing on producing a responsive and satisfying experience for the player without sacrificing aesthetic appeal.

Professional Qualifications

  • 3D animation
  • 3D modeling
  • UV modeling
  • Agile development
  • Scrum

Technical Expertise

  • Autodesk Maya
  • Substance Painter
  • Unreal Engine 4
  • Unity3D
  • Adobe Photoshop

Development Expertise

  • 4+ years game production sequence
  • Animator for DuckMaster, Camera Shy
  • Producer for Forge n’ Finance

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text