Wesley Weitzman

Project Role Camera Shy - VR Interaction Design
Major Game Design Major
Connect Website

Passionate and hardworking UX designer who specializes in VR. A collaborative worker with excellent communication skills. Uses design knowledge combined with an MS in Emergent Media to create interesting and easy-to-understand interactions for players. Experienced working with interdisciplinary teams to create user-friendly games and software. Loves to solve difficult and complex problems.

Professional Qualifications

  • UX Design
  • VR Interaction Design
  • System Design
  • Technical Design
  • Rapid Prototyping
  • Interdisciplinary Communication

Technical Expertise

  • Adobe Illustrator
  • Adobe Photoshop
  • Unity 3D
  • C# (Unity)
  • Oculus Integration SDK (Unity)
  • Source Control: GIT, Subversion
  • Autodesk Maya

Development Expertise

  • Camera Shy, 2020
  • Champlain EMC, Lead UX Designer, 2019
  • Back to the Game, UX Intern, 2018
  • 4 years of Game Design and Production Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text