Zachary Phillips

Project Role Guilded - Lead/Systems Designer, Product Owner
Majors Game Design Major and Game Programming Major
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Systems/Technical Designer with a minor in Game Programming who loves making tools for people to use. Highly dedicated and self-motivated, I'm always up for any challenge. I've developed for mobile, desktop, and VR, as well as shipped three mobile games. Communication and organization are really important to me, and I work hard to bring those skills into any team.

Professional Qualifications

  • Systems/Technical Design
  • Tools Development
  • Agile Development
  • Mobile/PC/VR Development
  • Game Balancing
  • Rapid Prototyping
  • Clear Documentation
  • Project Leadership

Technical Expertise

  • Unity
  • Unreal Engine
  • C# (Unity)
  • C++
  • Git, SVN
  • Adobe Photoshop, Illustrator

Development Expertise

  • Internship, Frame Interactive
  • Lead/Systems Designer, Guilded
  • Lead/Systems Designer, Habitas Mundi, Emergent Media Center
  • 4 years Game Production/Design/ Programming Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text