I am a system's designer who loves digging into complex and interconnected mechanics. How a game incorporates all of its elements from art to programming is fascinating to me. Games that seamlessly mesh all of these moving parts are wonderous to behold, and I hope to work on such projects in the future.
A look into defensive options in Axecutioners
We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.
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