A passionate game designer with a love for elegant and emergent systems. While my focus is on systems design, my competencies span a variety of roles throughout the game development pipeline. I pride myself on my ability to communicate effectively with each discipline on the team, and I hope to develop my skills even further as I bring them into the industry.
"Forgiveness" by Studio Meow Meow (CC BY) https://thricedotted.itch.io/looptober-2021-variety-pack
A prototype I created as a level and environment design piece.
An inventory system I created for a 2D action game prototype.
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