Alina Coffey

Project Role RagBrawl - UI/UX Artist
Major Game Art Major
Hometown Medway, MA
Pronouns she/her
Connect Website
LinkedIn

Welcome! I am Alina, an ambitious user interface artist with a deep passion for art and an avid learner. My professional experience has helped me hone my technical abilities, as well as reinforce my appreciation for strong communication and a good challenge. I love being a part of creating a truly immersive experience and thrive on being able to work with other people to create something inspiring.

Professional Qualifications

  • UX Design & Wireframe Creation
  • Iconography
  • Graphic Design
  • Vector Illustration
  • Motion Graphics
  • Creative Director
  • 3D Modeling
  • 3D Sculpting

Technical Expertise

  • Adobe Illustrator
  • Adobe Photoshop
  • Adobe After Effects
  • Figma
  • Unity
  • Unreal Engine 4 & 5
  • Autodesk Maya
  • Pixologic ZBrush

Development Expertise

  • SNIPERPUNK Developer | UI Artist | 2022 - present
  • Production III (Rag Brawl) | UX/UI Artist | Spring 2023
  • Ubisoft Competition | Prop & UI specialist | Spring 2022
  • Rad Magpie Intern (High Tide) | Lead Artist | Summer 2021

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text