Ana Collins

Project Role RagBrawl - Level Designer
Major Game Design Major
Hometown Stratham, NH
Pronouns she/her
Connect Website
LinkedIn

As a designer who specializes in both level and narrative design, I strive to create immersive and unique experiences in games. I am an adaptable collaborator both in-person and virtual, where I enjoy bringing my team’s visions to life.

Professional Qualifications

  • Level Design
  • Narrative Design
  • Prototyping
  • 3D Modeling
  • Agile Development
  • QA Testing

Technical Expertise

  • Unreal Engine (4 and 5)
  • Unity (2D/3D)
  • C# (Unity)
  • Version Control (Git/SVN)
  • Autodesk Maya (foundational)
  • Houdini (foundational)
  • Adobe Creative Suite

Development Expertise

  • Level Designer on RagBrawl (P7idgeon Party)
  • Champlain College Games Testing Lab Manager (2022-2023)
  • Game Design Intern at Corvos Media (2022)
  • Game Studio I, II, and III

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text