Jeremy Edwards

Project Role Dead Pedal - Technical Narrative Designer
Major Game Design Major
Hometown Berkeley, CA
Pronouns He/Him
Connect Website
LinkedIn

I'm a Narrative Designer who marries the creative and the technical. I love writing dialogue and world-building, and I have a passion for creating the systems that underpin them. I thrive in a collaborative setting, working really hard to make sure everyone's ideas are heard, considered, and nurtured.

Professional Qualifications

  • Narrative Systems Design
  • Gameplay Systems Design
  • World Design
  • Agile Development
  • Design Documentation

Technical Expertise

  • Unity 2D/3D (C#)
  • Unreal Engine 5 (Blueprints)
  • Git (Command Line/GUI)
  • Adobe Creative Suite

Development Expertise

  • Game Studio I, II, III
  • Capstone - A Crow Named Basil (Narrative Design)
  • Pact (Tabletop RPG) - 2022/23

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text