Isaac Herbst

Project Role Kessler Syndrome - Lead Artist
Major Game Art Major
Hometown Los Angeles, CA
Pronouns He/Him
Connect Website
LinkedIn

As someone who enjoys the awe and complexity of environments, I've found that 3D game environment art offers me the best way to bring this inspiration to others. My favorite part of creating environments is learning new workflows to improve my efficiency. Along with asset creation, I appreciate collaborating with others and witnessing everyone’s effort come together.

Professional Qualifications

  • 3D Modeling (High to Low)
  • 3D Sculpting
  • 3D Environments
  • UV Mapping
  • Texturing

Technical Expertise

  • Autodesk Maya
  • Adobe Substance Suite
  • Pixologic ZBrush
  • Houdini
  • SpeedTree for Games
  • Unreal Engine 5

Development Expertise

  • Lead Environment Artist: Kessler Syndrome, 2022-23
  • Environment Artist: Udder Chaos, 2021-22

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text