Isaac (Salsa) Hessel-Robinson

Project Role Molementum - Systems Design
Major Game Design Major
Minor(s) Game Programming
Hometown Elkins Park, PA
Pronouns They/Them
Connect Website
LinkedIn

I love figuring out how to represent real world occurrences as engaging mechanics; I love tying narrative context to player actions and vice versa; most of all, I love figuring out how to synergize disparate systems into a cohesive whole. I enjoy implementing my solutions just as much as designing them. I spend most of my free time engaging with history, fantasy, and/or stylized animation.

Professional Qualifications

  • Agile Development
  • Systems Design
  • Systems Implementation
  • Iterative Balancing

Technical Expertise

  • Unity 2D/3D
  • Unreal Engine 5
  • C++/C#
  • Git
  • Photoshop

Development Expertise

  • Game Studios I, II, & III
  • Narrative Systems Designer on Molementum (2024)
  • Systems Designer & Programmer on Herbicidal (2023)
  • Developer of Ride for Ruin: a LotR mod for Hearts of Iron IV

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text