Jackson Klein

Project Role Molementum - Systems Design
Major Game Design Major
Hometown Norfolk, MA
Pronouns He/Him
Connect Website
LinkedIn

Enthusiastic Systems and Levels Designer looking to share my ideas with the world. I value communication and collaboration when I'm working on a team, and I'm always looking for opportunities to set my creative mind on a goal. It's been a long journey, but I'm excited to show off what I can do!

Professional Qualifications

  • Level Design
  • Game Systems Design
  • Rapid Prototyping
  • Visual Design Documentation
  • Narrative Design
  • Game Data Documentation
  • Video Editing
  • Graphic Design

Technical Expertise

  • C#
  • C++
  • Python
  • GDScript (Godot)
  • UE5 Visual Scripting
  • Unity Engine
  • Hammer Engine

Development Expertise

  • Molementum - Plushie Bomb Studios (2024)
  • Slimeboy: Stretched Thin - Fishtank Studios (2023)
  • Clockin' Out - Casual Fridays (2023)
  • Space Junk Janitor Simulator (2022)

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text