Jackson Miller

Project Role Mid-Death Crisis - Narrative Designer
Major Game Design Major
Minor(s) Interactive Narrative
Hometown Newport NH
Pronouns He/Him
Connect Website
LinkedIn

I’m a game designer with a passion for how video games can tell unique stories not possible in other mediums. While narrative is the area I’m particularly interested in, my skills span several different disciplines, including systems & level design. I look forward to continuing to hone my craft in the industry.

Professional Qualifications

  • Narrative Design
  • World Design
  • Level Design
  • Game Systems Design
  • Rapid Prototyping
  • Agile Development
  • Game Documentation

Technical Expertise

  • Unreal Engine 5
  • Unity 2D/3D
  • Inkle/Inky
  • Microsoft office suite
  • Jira
  • Git

Development Expertise

  • Lead Narrative Designer, Mid-Death Crisis (2023-2024)
  • Game Studio I, II, III (4 years of game dev experience)

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text