Kyle Oeze

Project Role Thing & Fist - Level Designer
Major Game Design Major
Minor(s) Interactive Narrative
Hometown Guilford, CT
Pronouns He/Him
Connect Website
LinkedIn

I am a Game Designer specializing in narrative design, level design, and quest design. I am also interested in combat systems. I dedicate every part of my being into what I do and making sure I do it right, at least to the best of my ability. I enjoy working with others and being part of something bigger than myself. Seeing my work to completion and satisfaction is a cornerstone to who I am.

Professional Qualifications

  • Interactive Narrative
  • Level Design
  • Documentation
  • QA Management
  • Communication
  • Systems Design
  • Agile Development
  • World Building

Technical Expertise

  • Unity
  • C# (Unity)
  • Adobe Suite
  • GIT
  • Maya 3D and Blender
  • Unreal Engine 5

Development Expertise

  • Level Designer, Thing and Fist Vs... (2023-2024)
  • Product Owner / Designer, Incoming Transmission (2023)
  • Product Owner / Writer, A Glorious Day (2024)
  • 4 Years Game Design Experience (2020-2024)

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text