A friendly, passionate oddball with specialties in Narrative Design, Enemy & Unit Design, Worldbuilding, Systems Design, Level Design, Writing, Horror, and Comedy. Applies creative flavoring and innovative mechanics to every project, as well as relentlessly polishing core mechanics to their most satisfying state. Has fun helping others have fun, both in video games and the tabletop.
In this video, I talk about my work as Narrative Designer on Kessler Syndrome. I did many things on the project, but my narrative skills were the reason I was added to the team in the first place.
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