A Composer, Sound Designer, and Game Designer with a fascination for the worlds and experiences games are able to create. Possesses knowledge of industry-standard audio tools such as FMOD, Wwise, and Pro Tools, and has years of experience with music composition and sound design. Strives to be an effective communicator who works hard to constantly improve their best personal and professional self.
A brief video summarizing my work as a Music Composer, Audio Engineer, and Audio Implementation Specialist for Axecutioners
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