Hunter Tether

Project Role That Potato Game - Prop Artist, UI Artist
Major Game Art Major
Hometown Burlington, VT
Pronouns He/Him
Connect Website
LinkedIn

I'm a passionate 3D props game artist creating visually appealing and optimized assets. My experience in the Game Studio developed my strong collaboration skills, essential for integrating assets seamlessly with the team's vision. I pride myself on attention to detail and functional props that contribute to the game's success.

Professional Qualifications

  • Hard Surface Modeling
  • 3D Sculpting
  • PBR Texturing
  • Engine Implementation

Technical Expertise

  • Adobe Photoshop
  • Autodesk Maya
  • Adobe Substance Suite
  • Unreal Engine
  • 3D Unity
  • Pixologic Zbrush
  • Git

Development Expertise

  • Prop Artist on That Potato Game
  • Character Artist on Mini Infinity
  • 4 Years of Game Development Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text