Shane Tetro

Shane Tetro

Project Role RagBrawl - Lead Designer, Sound Designer
Major Game Design Major
Hometown Cortlandt Manor, NY
Pronouns He/Him
Connect Website
LinkedIn

A committed Game Designer proficient in prototyping systems, audio production, UI/UX design, and establishing narrative elements in any facet of development. I pride myself on strong communication and leadership skills, and strive to create distinctive and memorable games that focus on the players' experience and their immersion.

Professional Qualifications

  • Audio Design
  • Game Documentation
  • UI/UX Design
  • Scrum
  • QA Leadership
  • Prototyping/Blockouts

Technical Expertise

  • Unreal Engine 4/5
  • Unity 2D / 3D
  • Fl Studio
  • Adobe Suite
  • Git / SVN
  • Visual Design & Presentation
  • FMOD

Development Expertise

  • Game/Sound/UI Designer on RagBrawl, 2023
  • Game/Sound/UI Designer on This Ship Ain't Kraken, 2022
  • The Woods | Solo Project | December 2021
  • 4 Years of Game Production Experience

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text