A committed Game Designer proficient in prototyping systems, audio production, UI/UX design, and establishing narrative elements in any facet of development. I pride myself on strong communication and leadership skills, and strive to create distinctive and memorable games that focus on the players' experience and their immersion.
Hello! I'm Shane, and this is a short video where I articulate my processes and implementations over the course of developing RagBrawl! It was an absolute blast to work on this project with such a passionate team, and I am more than happy to show off some of the work I did alongside them.
We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.
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