Kay Williams

Project Role Thing & Fist - Animator
Major Game Art Major
Hometown Rochester, NY
Pronouns Any pronouns
Connect Website
LinkedIn

I am a dynamic gameplay animator who is fueled by a passion for crafting immersive gaming experiences. I personally thrive in collaborative environments where reliability and creativity are paramount and savor joining forces with individuals who share my passion for pushing the boundaries of games and animation, creating unforgettable adventures together.

Professional Qualifications

  • 3D Animation
  • Motion Capture
  • Rigging & Skinning
  • Concept Art
  • Rigging & Skinning

Technical Expertise

  • Autodesk Maya
  • Rokoko
  • Unreal Engine 5
  • Unity
  • Adobe Suite

Development Expertise

  • Lead Animator - Thing and Fist (Whimsy Productions), '23-'24
  • 70+ Weeks of student game development

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text