Nick DaCosta

Project Role Through Rust We Are Returned - Tools Programmer, Gameplay/Systems Programmer
Major Game Programming Major
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Focused software engineer interested in gameplay systems and tools programming. Enjoys teamwork and helping team members. Passionate about problem-solving and creating high-quality solutions. Self-starter and always pursuing knowledge for growth.

Professional Qualifications

  • Tools Development
  • Gameplay & Systems Development
  • Game Analytics
  • Debugging
  • VR Development for HTC Vive
  • AI Programming

Technical Expertise

  • C, C++, C# (Unity 3D)
  • Rider
  • Git, Subversion
  • Scrum

Development Expertise

  • Game Studio I, II, III
  • Tools & networking programmer, ProjectEGG, EMC at Champlain

Interested in Learning More?

We’ll send you Game Studio info plus a game art poster designed by our students when you fill out this form.

Game Studio art and promotional text